D&D 3.5 FAITHS AND PANTHEONS PDF

Good or evil, all of them coexist within these pages. Faiths and Pantheons , by Eric L. Boyd and Erik Mona, is a book of deities for the 3e Forgotten Realms. It was published in May Though it's pages long, that wasn't enough to hold all of the information found in the originals — particularly not with its use of a more readable font size! However, Faiths and Pantheons isn't just a distillation of previous Realmslore.

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It details the mechanics of the system established at the end of the Time of Troubles , in which a divine figure's relative power would be determined by the number of their worshipers. It even features the names of various monster deities and others unmentioned in the core book, with descriptions of some, as well as 20 prestige classes for player characters and non-player characters alike.

This book was written by Eric L. Boyd and Erik Mona and published in May Erik Mona commented on the book's design: "The new design ethic was to focus on building the Realms into an interesting campaign setting for players and DMs, above and beyond an adherence to old material so far out of date a modern-day graduate student could have been in grade school when it first went out of print.

So I did my best to infuse deities like Deneir, Selune, and even poor little Cyrrollalee with interesting, occasionally challenging ideas that they hadn't been exposed to in the long history of the Realms.

When ground has been covered eleven times before, it's really tempting to just parrot older material, changing the exact wording but not worrying too much about updating the gears that make that material work. For Faiths and Pantheons , I tried to tear some of these gods particularly some of the lamer ones to their core concepts and build up from there.

That's not to say they're so different as to be unrecognizable--they're the same deities, but some of them have new, hopefully interesting aspects to their characters and motivations that haven't been revealed until now.

Faiths and Pantheons received generally positive reviews. Online magazine Fictional Reality considered the interior artwork to stand out, and found both the mechanics and setting information useful, although concluded that it was "not a required book" for play. However, the detailed mechanical stat blocks for major deities were viewed as largely unsuccessful. From Wikipedia, the free encyclopedia. This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources.

Unsourced material may be challenged and removed. Wizards of the Coast. Retrieved August 10, Fictional Reality. September May Anduin in German. Conan Unchained! Dragon Dungeon. Dragonlance Forgotten Realms Greyhawk Ravenloft. Categories : books Forgotten Realms sourcebooks. Hidden categories: CS1 German-language sources de Articles needing additional references from July All articles needing additional references.

Namespaces Article Talk. Views Read Edit View history. Contribute Help Community portal Recent changes Upload file. Languages Add links. By using this site, you agree to the Terms of Use and Privacy Policy. Boyd, Eric L. General Dragon Dungeon.

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Faiths and Pantheons

It details the mechanics of the system established at the end of the Time of Troubles , in which a divine figure's relative power would be determined by the number of their worshipers. It even features the names of various monster deities and others unmentioned in the core book, with descriptions of some, as well as 20 prestige classes for player characters and non-player characters alike. This book was written by Eric L. Boyd and Erik Mona and published in May Erik Mona commented on the book's design: "The new design ethic was to focus on building the Realms into an interesting campaign setting for players and DMs, above and beyond an adherence to old material so far out of date a modern-day graduate student could have been in grade school when it first went out of print. So I did my best to infuse deities like Deneir, Selune, and even poor little Cyrrollalee with interesting, occasionally challenging ideas that they hadn't been exposed to in the long history of the Realms. When ground has been covered eleven times before, it's really tempting to just parrot older material, changing the exact wording but not worrying too much about updating the gears that make that material work.

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AD&D 3rd Edition - Forgotten Realms - Sourcebook - Faiths and Pantheons

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