Learn more about Scribd Membership Home. Much more than documents. Discover everything Scribd has to offer, including books and audiobooks from major publishers. Start Free Trial Cancel anytime. Jakandor - Isle of Destiny. Uploaded by Philip.
|Published (Last):||7 February 2005|
|PDF File Size:||15.21 Mb|
|ePub File Size:||5.10 Mb|
|Price:||Free* [*Free Regsitration Required]|
Every item in our inventory has been inspected, very strictly graded, and bagged for its protection. Shrink Wrapped. Still in the original factory shrink wrap, with condition visible through shrink noted. For example, "SW NM " means shrink wrapped in near-mint condition. Near Mint. Like new with only the slightest wear, many times indistinguishable from a Mint item. Close to perfect, very collectible. Board games in this condition may be played but show little to no wear. Lightly used, but almost like new.
May show very small spine creases or slight corner wear. Absolutely no tears and no marks, a collectible condition. Very Good. May have medium-sized creases, corner dings, minor tears or scuff marks, small stains, etc. Complete and very useable. Very well used, but complete and useable. May have flaws such as tears, pen marks or highlighting, large creases, stains, marks, a loose map, etc.
Extremely well used and has major flaws, which may be too numerous to mention. Item is complete unless noted. If you have any questions or comments regarding grading or anything else, please send e-mail to contact nobleknight. Jakandor - Isle of Destiny. Almost gone! There's only 1 left. Category: Role Playing Games. The few Charonti who survived learned to adapt to the new world; the wizards mastered necromantic arts that allowed the fallen victims of the plague to continue to serve the new Charonti culture as a manual labor force.
After a period of vicious civil war, the nation has now united under a fair and benevolent queen. The Charonti people seek to regain their lost magic and their lost empire - but as they explore the island seeking ancient cities that have been swallowed by the wilderness, they find that their ancestral home has been invaded.
In this, the second of the three-part Jakandor series of products, the history, culture, politics, religion, cities, attitudes, and magic of the Charonti people - a nation of wizards - is fully detailed for the first time. Included in this package is all the information needed to run Charonti PCs in a full-fledged Jakandor campaign, including a color map of Jakandor.
The Charonti's unique magic system is also detailed with new kits and new spells for Charonti PC wizards. Home Back to Results. SW Shrink Wrapped. Mint Perfect. Brand new. NM Near Mint. EX Excellent. VG Very Good. Fair Very well used, but complete and useable. Poor Extremely well used and has major flaws, which may be too numerous to mention.
When only one condition is listed, then the box and contents are in the same condition. A "plus" sign indicates that an item is close to the next highest condition. A "minus" sign indicates the opposite. Boardgame counters are punched, unless noted. Due to the nature of loose counters, if a game is unplayable it may be returned for a refund of the purchase price.
In most cases, boxed games and box sets do not come with dice. The cardboard backing of miniature packs is not graded. If excessively worn, they will be marked as "card worn. If excessively worn, they will be marked as "tray worn. Publishers use these marks when books are returned to them.
Jakandor - Isle of Destiny
Goodreads helps you keep track of books you want to read. Want to Read saving…. Want to Read Currently Reading Read. Other editions. Enlarge cover. Error rating book.
Jakandor in Review
The Knorr, featured in the book Jakandor, Island of War , were portrayed as a society of noble tribal warriors that abhorred arcane magic searching for redemption in the eyes of the goddess by destroying the other culture on the island continent with no mercy. They war with everything, each other, monsters and beasts, animals, each other, and of course the Charonti, the people they share the island-continent with. The Charonti, covered in Jakandor, Isle of Destiny, on the other hand was portrayed as a culture built around magics, surviving and beginning to rebuild their empire with necromancy. Having been abandoned by their gods during a past empire ending cataclysm that the magocracy is still recovering from, five thousand years later. The third book, Jakandor, Land of Legend, contained a host of adventure ideas, random encounter tables, rules for fantastical undead and shamanistic war machines, some ideas for campaigns, and ideas for some of the concept breaking ideas that were touched on in the other two books. It rates right behind the Savage Coast in my book. Moving on from the basic introduction of the Jakandor-line, I want to start dissecting and comparing the two culture books side-by-side.
Isle of Destiny: Jakandor (Adventure Supplement)
Jakandor - Isle of Destiny.pdf
The battle for Jakandor is joined as two cultures clash--fierce barbarians and powerful wizards who both believe their destiny is to destroy the other! In such struggles legends are forged! The Knorr and the Charonti are embroiled in a blood feud to claim ownership of their island home: Here are the legendary battles that will either unite the two nations or destroy them. This product presents an anthology of adventures and the tools to run an exciting campaign in this land of feuding barbarians and wizards. Additional sites, details of Jakandor's wilderness, and expanded random encounter charts are part of the package. A full-color map features the first true view of the island, combining the Knorr east with the Charonti west.